![]() ![]() ![]() So it's best to retire as soon as possible if you want the stat boosts. No, the retirement bonus for levels 40 to 49 is not a mistake on my end. Level 99: +10 to all stats, +10 skill points Level 70-98: +5 to all stats, +8 skill points Level 60-69: +5 to all stats, +7 skill points Level 50-59: +4 to all stats, +6 skill points Level 40-49: +3 to all stats, +5 skill points Level 30-39: +4 to all stats, +4 skill points Here's the breakdown on the retirement bonuses. ![]() The higher leveled the retired character was, the bigger the apprentice's boost was. This time, retiring at a certain level gave a boost to all stats instead of one. The stat that got the boost depended on what class the old character was when they retired. When you retired at the level cap of 70, all they got was a 3 point boost to a certain stat and 6 extra skill points. No matter what level you retired at, the new character would always come in at level 1. After that point, retiring will always send in a level 30 character. Retirement has a new character come in at half of the old character's level, except when they get past 60. As for why? It's actually kind of a good idea to retire at 30 in this game, because it gives you a huge boost in stats and skill points. I'm gonna do this with every single character, and then grind them back up to level 25 or so. You get to choose the name and class of the new character.īut for the purposes for this LP, we're gonna pretend that absolutely nothing happened, other than everyone getting an inexplicable power spike that will probably never be mentioned. Once you say yes twice, there's no going back. The game warns you twice before doing this. It's actually an entirely new character, your old one is gone forever. Story wise, what retirement actually involves is that your character has apparently been training an apprentice, and when your character retires, the apprentice will take their place. The best use for it is to essentially delete a class you aren't satisfied with, but you don't want to grind up a new class all the way up from level 1.īefore you do this, make sure to unequip the characters you want to retire! Gameplay wise, the character that's selected for retirement will be replaced by a lower level character, but one that will be stronger in the long term. This option is only available to characters that are at or above level 30. You can't change the names of the story mode party in Untold. You can change a guild member's name for 1000en. You have room for 30 characters so you shouldn't have to use this too much. No levels are lost in the process.ĭismiss permanently deletes a character. It should be noted that this option is available at any point, and trying to rest at levels 5 and below just result in all your skill points being refunded. ![]() The 3DS games reduced the resting penalty even further by lowering the cost to 2 levels. In the first game, the resting penalty was 10 levels, which was really painful because there weren't too many good ways to grind in that game. 5 levels may be considered a steep cost, but you can get them back easily with boss grinding. It can be handy in case you found out that you made a bad choice in investing your skill points somewhere. Rest will make your selected character lose 5 levels, but all their skill points will be refunded. In there, you have a few options on what you wanna do with a character you've created. Mainly some stuff you can do at the Explorer's Guild. So there's gonna be some features I want to cover in this update. Part 49: Mini Update: Rest and Retirement Mini Update: Rest and Retirement ![]()
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